Sample Assignment: The Sequence Class with a Dynamic Array
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sequence2.h:
The header file for the new sequence
class. Actually, you don't have to write much of this file.
Just start with
our version
and add your name and other information at the top.
If some of your member functions are implemented as inline
functions, then you may put those implementations in this file too.
By the way, you might want to compare this header file with your
first sequence header file
(sequence1.h)
.
The new version no longer has a CAPACITY constant because the
items are stored in a dynamic array that grows as needed.
But there is a DEFAULT_CAPACITY constant, which provides the
initial size of the array for a sequence created by the
default constructor.
sequence2.cxx:
The implementation file for the new
sequence class. You will write all of this file, which will
have the implementations of all the sequence's member functions.
sequence_test.cxx:
This is the same interactive
test program that you used with the earlier sequence.
If you want to use it with the new sequence, then copy it to your
directory and open it with your editor. Then change the
statement
#include "sequence1.h"
#include "sequence2.h"
main_savitch_4
.
sequence_exam2.cxx:
A non-interactive test program that will
be used to grade the correctness of your new sequence class.
Your sequence class for this assignment will differ from the your previous sequence in the following ways:
Start by declaring the new sequence's private member variables in sequence2.h. This should include the dynamic array (which is declared as a pointer to an Item). You will also need two size_t variables to keep track of the number of items in the sequence and the total size of the dyamic array. After you've declared your member variables, write an invariant for the top of sequence2.cxx.
Once again, do your work in small pieces. For example, my first version of the sequence had only a constructor, start, insert, advance, and current. My other member functions started out as stubs.
Use the interactive test program and the debugger to track down errors in your implementation. If you have an error, do not start making changes until you have identified the cause of the error.
When a member functions needs to increase the size of the dynamic array, it is a good idea to increase that size by at least 10% (rather than by just one item).