#include <graphics.h> unsigned setgraphbufsize(unsigned bufsize);
You might want to make this buffer smaller (to save memory space) or bigger (if, for example, a call to floodfill produces error -7: Out of flood memory).
setgraphbufsize tells initgraph how much memory to allocate for this internal graphics buffer when it calls _graphgetmem.
You must call setgraphbufsize before calling initgraph. Once initgraph has been called, all calls to setgraphbufsize are ignored until after the next call to closegraph.
![[WIN]](win.gif)
/* setgraphbufsize example */ 
#include <graphics.h>
#include <stdlib.h>
#include <stdio.h>
#include <conio.h>
#define BUFSIZE 1000 /* internal graphics buffer size */
int main(void)
{
   /* request autodetection */
   int gdriver = DETECT, gmode, errorcode;
   int x, y, oldsize;
   char msg[80];
   /* _set size of internal graphics buffer before calling initgraph */
   oldsize = setgraphbufsize(BUFSIZE);
   /* initialize graphics and local variables */
   initgraph(&gdriver, &gmode, "");
   /* read result of initialization */
   errorcode = graphresult();
   if (errorcode != grOk) {  /* an error occurred */
      printf("Graphics error: %s\n", grapherrormsg(errorcode));
      printf("Press any key to halt:");
      getch();
      exit(1);               /* terminate with an error code */
   }
   x = getmaxx() / 2;
   y = getmaxy() / 2;
   /* output some messages */
   sprintf(msg, "Graphics buffer size: %d", BUFSIZE);
   settextjustify(CENTER_TEXT, CENTER_TEXT);
   outtextxy(x, y, msg);
   sprintf(msg, "Old graphics buffer size: %d", oldsize);
   outtextxy(x, y+textheight("W"), msg);
   /* clean up */
   getch();
   closegraph();
   return 0;
}