delay


Syntax

#include "graphics.h"

void delay(int millisec);

Description[WIN]
The delay function is available in the winbgim implementation of BGI graphics. You do not need to include conio.h; just include graphics.h. The function pauses the computation for the the specified number of milliseconds.

Return Value
None.

See also None.

Example

/* delay example */ 



#include "graphics.h"



int main(void)

{

   int midx, midy, i;



   /* initialize the window size */

   initwindow(100, 100);



   midx = getmaxx() / 2;

   midy = getmaxy() / 2;



   /* loop through the fill patterns with 4 second delays */

   for (i=SOLID_FILL; i<USER_FILL; i++) {

      /* set the fill style */

      setfillstyle(i, getmaxcolor());



      /* draw the bar */

      bar(midx-50, midy-50, midx+50, midy+50);

      delay(4000);

   }



   /* clean up */

   closegraph();

   return 0;



}


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