Draw on material from the Head First Software Development textbook and the lecture slides to answer the following questions.
- In gathering requirements, we are told to write user stories that are customer focused. What does this mean and why can it sometimes be difficult to achieve.
- In lecture 7, there is a slide entitled "Some benefit, then none". Describe what this slide was talking about; be sure to reference the argument that Brooks made about his "mythical man-month" in your answer.
- The concept of "team velocity" was introduced in Chapter 3 of our software development textbook. Provide a definition of this concept and show how it is used to estimate the number of productive workdays in an iteration. Return to your answer for question 2 of Homework 2 and recalculate your INITIAL iteration plan now that you know about the concept of velocity. Assume that your team had a velocity of 0.8, is it still possible to create an iteration plan that satisfies the constraints of that problem?
Please submit your work by sending me an e-mail with your answers contained in the body of the message or with your answers attached in a PDF document.
Do NOT submit .doc, .docx, .odt, or other document formats.
This assignment is due by 11:59 PM on Friday, February 12th.